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<channel>
	<title>Nanovor &#187; admin</title>
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	<link>http://nanovornews.com</link>
	<description>Nanovor news, cheats, updates, pics, and much more</description>
	<lastBuildDate>Fri, 11 Jun 2010 02:42:29 +0000</lastBuildDate>
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		<item>
		<title>Hypertusk 1.0</title>
		<link>http://nanovornews.com/nanovors/hypertusk-1-0/</link>
		<comments>http://nanovornews.com/nanovors/hypertusk-1-0/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 02:42:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[hypertusk]]></category>
		<category><![CDATA[magnamod nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=710</guid>
		<description><![CDATA[One Nanovor that you can count on to give moderate damage to the opponent is Hypertusk 1.0. The best way to use it is in a hitter mid-game, and use the Infection attack. If you want your Hypertusk 1.0 to be one of your quickest Nanovor, use Hyperspeed with it as much as you can. [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>One <a href="http://nanovornews.com">Nanovor</a> that you can count on to give moderate damage to the opponent is <strong>Hypertusk 1.0</strong>.  The best way to use it is in a hitter mid-game, and use the Infection attack.  If you want your Hypertusk 1.0 to be one of your quickest Nanovor, use Hyperspeed with it as much as you can.  You can build Hypertusk 1.0 up to the point of almost unbeatable, then use it on the opponents who are in the health danger zone to avoid any damage.  This guy is also great to put up against Nanovor who are heavily armored.  If you find the Armor is too heavy, however, swap out Hypertusk 1.0 for a huge burst of Belch.<br />
<span id="more-710"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>2M2 &#8211; 2M3 &#8211; 2M2</li>
<li>Evolves from <a href="http://nanovornews.com/nanovors/hyper-ripper-1-0/">Hyper Ripper 1.0</a></li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Pwned 50</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Infection</strong> &#8211; 2 EN, 50 DAM</li>
<li><strong>Hyperspeed</strong> &#8211; 2 EN</li>
<li><strong>Belch</strong> &#8211; 3 EN, 44 DAM</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Hyper Ripper 3.0</title>
		<link>http://nanovornews.com/nanovors/hyper-ripper-3-0/</link>
		<comments>http://nanovornews.com/nanovors/hyper-ripper-3-0/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 01:27:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[3.0]]></category>
		<category><![CDATA[hyper ripper]]></category>
		<category><![CDATA[magnamod nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=708</guid>
		<description><![CDATA[Hyper Ripper 3.0 is one that you do not want to mess with. Hyper Ripper 3.0 is so powerful and deals out so much damage that it won&#8217;t even matter what kind of Armor the opponent is wearing, odds are against them. This is why you need to save Hyper Ripper 3.0 until the very [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>Hyper Ripper 3.0</strong> is one that you do not want to mess with.  Hyper Ripper 3.0 is so powerful and deals out so much damage that it won&#8217;t even matter what kind of Armor the opponent is wearing, odds are against them.  This is why you need to save Hyper Ripper 3.0 until the very end of the game if at all possible.  The best way to use Hyper Ripper 3.0 is against those opponents who have extremely high health because it takes away so much of it, but there is one thing that Hyper Ripper has that others don&#8217;t; swap blocking obsession.  Now, if you have some extra energy to use up, bring out <a href="http://nanovornews.com/tag/hyper-ripper/">Hyper Ripper</a> for a quick Torch, then lock down your opponent so you can send in your quickest dude to land some hits before you are dealt a lot of damage, if any at all.  You can use the Energy Bite in order to hand out a ton of damage, but you should only do this if you have an extra 4 EN.  Another great asset for heavily armored opponents is the Hyperburrow attack.  In order to maximize the damage you can deal, use it with a Red Spike.  Hyper Ripper 3.0 will work the best for you when you use it with an Alpha.<br />
<span id="more-708"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>2M3 &#8211; 2M1 &#8211; 2M1 &#8211; 2M3</li>
<li>Evolves from <a href="http://nanovornews.com/nanovors/hyper-ripper-2-0/">Hyper Ripper 2.0</a></li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Velostroyer 10</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Torch</strong> &#8211; 3 EN, 50 DAM</li>
<li><strong>Energy Bite</strong> &#8211; 4 EN, 75 DAM</li>
<li><strong>Hyperburrow</strong> &#8211; 3 EN, 56 DAM</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Hyper Ripper 2.0</title>
		<link>http://nanovornews.com/nanovors/hyper-ripper-2-0/</link>
		<comments>http://nanovornews.com/nanovors/hyper-ripper-2-0/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 01:16:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[2.0]]></category>
		<category><![CDATA[hyper ripper]]></category>
		<category><![CDATA[magnamod nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=703</guid>
		<description><![CDATA[Now, if you want to prepare your swarm for damage attacks and allow for escape attempts, the best you can use is Hyper Ripper 2.0. In order to help your swarm avoid damage from the beginning, use Dodge Override as soon as you can. You can keep your opponent from swapping out by using Lockdown, [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Now, if you want to prepare your swarm for damage attacks and allow for escape attempts, the best you can use is <strong>Hyper Ripper 2.0</strong>.  In order to help your swarm avoid damage from the beginning, use Dodge Override as soon as you can.  You can keep your opponent from swapping out by using Lockdown, as well.  Use Fireplow earlier in the game, because it will cause moderate damage.  Because your opponent most likely save his most powerful <a href="http://nanovornews.com">Nanovor</a> for later in the game, this is the best time to use Lockdown.  Because you are locking down the most powerful guys on the opposing team, you will be at a great advantage in the battle.<br />
<span id="more-703"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>2M2 &#8211; 2M2 &#8211; 2M1</li>
<li>Evolves from <a href="http://nanovornews.com/nanovors/hyper-ripper-1-0/">Hyper Ripper 1.0</a></li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>None</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Fireplow</strong> &#8211; 2EN, 48DAM</li>
<li><strong>Dodge</strong> &#8211; 3EN</li>
<li><strong>Lockdown</strong> &#8211; 2EN</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Warblaze 1.0</title>
		<link>http://nanovornews.com/nanovors/warblaze-1-0/</link>
		<comments>http://nanovornews.com/nanovors/warblaze-1-0/#comments</comments>
		<pubDate>Mon, 10 May 2010 02:14:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[warblaze]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=696</guid>
		<description><![CDATA[Warblaze 1.0&#8216;s value lies in its well-balanced use of energy which makes it highly effective in a variety of circumstances. Make your opponent shake in his boots by using it early on with Claw Smash to inflict a little bit of damage. For the most part, you want to play your energy-draining attacks like Whiplash [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>Warblaze 1.0</strong>&#8216;s value lies in its well-balanced use of energy which makes it highly effective in a variety of circumstances. Make your opponent shake in his boots by using it early on with Claw Smash to inflict a little bit of damage. For the most part, you want to play your energy-draining attacks like Whiplash early in the game. But you have to first combine it with Blue Spike in order to siphon off energy. An effective way to achieve this is to attack with Blue Spike during the first round, then come back with Whiplash. As a result, you&#8217;ll have 3 ENs available to use in the next round. To get rid of that insubstantial armor that often gets in the way, use Crystal Flash, a Warblaze 1.0 attack that uses 3 ENs. And to inflict serious damage, Fire Splash is your attack of choice. Warblaze 1.0 is a Nanovor that can be used often because its high degree of Health and Armor will keep it in the game a long time.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/05/warblaze-1-0.png" alt="Warblaze 1.0" title="Warblaze 1.0" width="234" height="280" class="alignnone size-full wp-image-697" /><br />
<span id="more-696"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/war-charger-1-0/">War Charger 1.0</a></li>
<li>2H2 &#8211; 2M1 &#8211; 2H3 &#8211; 2H4 &#8211; 2M3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Winner! 25</li>
<li>Tri Battle 25</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Claw Smash</strong> &#8211; A damage attack that costs 1 EN and does 35 DAM; with a Yellow Spike override, you also gain a +10 Strength override.</li>
<li><strong>Whiplash</strong> &#8211; A damage attack that costs 2 EN, does 35 DAM, and ignores Armor; with a Blue Spike override, the opponent also loses 2 Energy.</li>
<li><strong>Crystal Flash</strong> &#8211; A ranged attack that costs 3 EN, does 46 DAM, and also causes the target <a href="http://nanovornews.com">Nanovor</a> to lose 5 Armor.</li>
<li><strong>Fire Splash</strong> &#8211; A fire attack that costs 4 EN and does 69 DAM.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Spike Hornet 3.0</title>
		<link>http://nanovornews.com/nanovors/spike-hornet-3-0/</link>
		<comments>http://nanovornews.com/nanovors/spike-hornet-3-0/#comments</comments>
		<pubDate>Sun, 09 May 2010 01:55:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[3.0]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[spike hornet]]></category>
		<category><![CDATA[wave 1]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=692</guid>
		<description><![CDATA[You can use Spike Hornet 3.0 at any time at all when you battle. The Knock Knock attack it&#8217;s capable of is great for blocking the opponent and slowing it down when you first begin the battle. Of course, this is one joke that the other team won&#8217;t find funny! One way to catch the [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>You can use <strong>Spike Hornet 3.0</strong> at any time at all when you battle.  The Knock Knock attack it&#8217;s capable of is great for blocking the opponent and slowing it down when you first begin the battle.  Of course, this is one joke that the other team won&#8217;t find funny!  One way to catch the other team off guard is to swap Spike Hornet for Ventriloquist in the middle of the game.  This way your swarm will have an easier time dodging attacks for the remainder of the battle.  Although you can&#8217;t really count on <a href="http://nanovornews.com/tag/spike-hornet/">Spike Hornet</a> to cause tons of damage, it&#8217;s wonderful for using as a finisher.  Here&#8217;s a great tip you can use; as soon as you have the opposing <a href="http://nanovornews.com">Nanovor</a> almost completely out, swap it in and use the Riddle attack to finish.  Because of the speed of Spike Hornet, it&#8217;s unlikely you will receive any damage at all in the round.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/05/spike-hornet-1-0.png" alt="Spike Hornet 3.0" title="Spike Hornet 3.0" width="206" height="205" class="alignnone size-full wp-image-693" /><br />
<span id="more-692"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/spike-hornet-2-0/">Spike Hornet 2.0</a></li>
<li>1H4 &#8211; 1H3 &#8211; 1H4 &#8211; 1H1</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Pwned 100</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Knock Knock</strong> &#8211; An attack that costs 1 EN; the target loses 20 Speed and is swap-blocked for this and the next 2 rounds.</li>
<li><strong>Ventriloquist</strong> &#8211; A damage attack that costs 2 EN; with a Blue Spike, your Nanovor has a Good chance of Dodging an attack.</li>
<li><strong>Pun-ish</strong> &#8211; A damage attack that costs 3 EN, does 38 DAM, and also causes the target swarm to lose 2 Energy.</li>
<li><strong>Riddle</strong> &#8211; An attack that costs 3 EN, does 44 DAM, and ignores Armor.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Giga Tangler 2.0</title>
		<link>http://nanovornews.com/nanovors/giga-tangler-2-0/</link>
		<comments>http://nanovornews.com/nanovors/giga-tangler-2-0/#comments</comments>
		<pubDate>Sat, 08 May 2010 01:08:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[2.0]]></category>
		<category><![CDATA[giga tangler]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[wave 1]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=688</guid>
		<description><![CDATA[You should bring the Giga Tangler 2.0 into the battle as soon as you possibly can. Regardless of this, you should not begin the battle with it. It would be best if you bring it in more toward the middle of the game in order to go up against some of the faster Nanovor. Now [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>You should bring the <strong>Giga Tangler 2.0</strong> into the battle as soon as you possibly can. Regardless of this, you should not begin the battle with it.  It would be best if you bring it in more toward the middle of the game in order to go up against some of the faster Nanovor.  Now when you go up against the thick-armored Nanovor, you can do one of two things; either use Giga Tangler 2.0&#8242;s Dash Smash attack to pierce the armor, or you can use one of your alpha <a href="http://nanovornews.com/tag/hexite-nanovor/">Hexites</a> to play down a Blue Spike and follow with a Corrode attack in order to remove the armor.  But the best way to hand out the most damage is to swap <a href="http://nanovornews.com/tag/giga-tangler/">Giga Tangler</a> as soon as you have 4 energy, and use Gigadrain to attack.  When you use this attack, Giga Tangler is the focal point and the opponent&#8217;s team is going to suffer.  This is precisely what she wants.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/05/giga-tangler-2-0.png" alt="Giga Tangler 2.0" title="Giga Tangler 2.0" width="221" height="173" class="alignnone size-full wp-image-689" /><br />
<span id="more-688"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/giga-tangler-1-0/">Giga Tangler 1.0</a></li>
<li>1H2 &#8211; 1H1 &#8211; 1H3 &#8211; 1H6 &#8211; 1H3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Velostroyer</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Dash Smash</strong> &#8211; A damage attack that costs 2 EN, does 39 DAM, and ignores Armor.</li>
<li><strong>Corrode</strong> &#8211; An attack that costs 2 EN and causes the target Nanovor to lose 5 Armor; with a Blue Spike Override, the target loses 15 Armor.</li>
<li><strong>Blendo</strong> &#8211; A damage attack that costs 3 EN, does 46 DAM, and the target loses 20 Speed.</li>
<li><strong>Gigadrain</strong> &#8211; A damage attack that costs 4 EN, does 52 DAM, and the target also loses 3 Energy.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Circuit Flyer 2.1</title>
		<link>http://nanovornews.com/nanovors/circuit-flyer-2-1/</link>
		<comments>http://nanovornews.com/nanovors/circuit-flyer-2-1/#comments</comments>
		<pubDate>Fri, 07 May 2010 01:00:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[2.1]]></category>
		<category><![CDATA[circuit flyer]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[wave 1]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=684</guid>
		<description><![CDATA[You should hold on on using Circuit Flyer 2.1, only using it every now and then in battles or when you&#8217;re in need of a boost of speed to dodge or simply go faster. The reason Circuit Flyer 2.1 is so great is because it offers up a cheap Pierce attack, and can offer great [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>You should hold on on using <strong>Circuit Flyer 2.1</strong>, only using it every now and then in battles or when you&#8217;re in need of a boost of speed to dodge or simply go faster.  The reason Circuit Flyer 2.1 is so great is because it offers up a cheap Pierce attack, and can offer great killing blows.  It will do more damage than normal because of the stats, and not only that, but the damage that is done will pierce through the armor which allows you to see exactly how much life is left on your target without having to think about the armor.  So if you are facing a <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamod</a> who is barely living, go on and use the Pierce attack.  If you want to be sure to get the entire swarm of ninjas, use the Dodge override as soon as you can.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/05/circuit-flyer-2-1.png" alt="Circuit Flyer 2.1" title="Circuit Flyer 2.1" width="220" height="218" class="alignnone size-full wp-image-685" /><br />
<span id="more-684"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/circuit-flyer-1-0/">Circuit Flyer 1.0</a></li>
<li>1H3 &#8211; 1H7 &#8211; 1H2</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>None</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Pierce</strong> &#8211; A damage attack that costs 1 EN, does 28 DAM, ignores Armor and also causes your <a href="http://nanovornews.com">Nanovor</a> to lose 10 Speed.</li>
<li><strong>Power Surge</strong> &#8211; Costs 3 EN and places a +40 Speed Override.</li>
<li><strong>Dodge</strong> &#8211; Costs 3 EN and places a Dodge Override that gives your Nanovor a Good chance of Dodging an attack.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battle Kraken 1.1</title>
		<link>http://nanovornews.com/nanovors/battle-kraken-1-1/</link>
		<comments>http://nanovornews.com/nanovors/battle-kraken-1-1/#comments</comments>
		<pubDate>Thu, 06 May 2010 00:59:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.1]]></category>
		<category><![CDATA[battle kraken]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[wave 1]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=679</guid>
		<description><![CDATA[If you are just beginning to battle, start out with Battle Kraken 1.1. You can either start off using the Blue Spike to set your other Hexites up, or you can swap-block the opponent by attacking with the Tangler. When you make it to the middle of the game, you can use the Crunch maneuver [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>If you are just beginning to battle, start out with <strong>Battle Kraken 1.1</strong>.  You can either start off using the Blue Spike to set your other <a href="http://nanovornews.com/tag/hexite-nanovor/">Hexites</a> up, or you can swap-block the opponent by attacking with the Tangler.  When you make it to the middle of the game, you can use the Crunch maneuver to get rid of some of the Nanovor, or at the very least shorten their lives, and it&#8217;s also good to know that <a href="http://nanovornews.com/tag/battle-kraken/">Battle Kraken</a> will hardly get hit when used as a finisher because it is so fast.  Team your Battle Kraken with some <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamods</a> in order to deal out tons of damage, and you&#8217;re on your way.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/05/battle-kraken-1-1.png" alt="Battle Kraken 1.1" title="Battle Kraken 1.1" width="370" height="224" class="alignnone size-full wp-image-680" /><br />
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<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/battle-kraken-1-0/">Battle Kraken 1.0</a></li>
<li>1H7 &#8211; 1H3 &#8211; 1H1</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>None</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Crunch</strong> &#8211; A damage attack that costs 2EN and does 44DAM.</li>
<li><strong>Tangler</strong> &#8211; An attack that costs 1EN and swap-blocks the opponent for this and the next round.</li>
<li><strong>Blue Spike</strong> &#8211; Costs 1EN and places an Override allowing your swarm to make a Blue Spiked attack.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<title>Wave 1 Velocitron Nanovor Pack Available Now!</title>
		<link>http://nanovornews.com/news/wave-1-velocitron-nanovor-pack-available-now/</link>
		<comments>http://nanovornews.com/news/wave-1-velocitron-nanovor-pack-available-now/#comments</comments>
		<pubDate>Sun, 02 May 2010 23:12:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[booster pack]]></category>
		<category><![CDATA[doom blade]]></category>
		<category><![CDATA[phase stormer]]></category>
		<category><![CDATA[plasma lash]]></category>
		<category><![CDATA[storm spinner]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[wave 1]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=676</guid>
		<description><![CDATA[Velocitron Nanovor are great if you are looking to add some flexibility to your swarm. They provide a combination of speed and power, which allows them to cause some lethal damage. A variety of battle options are at your disposal because Velocitron are good at attacking against STR, SPD, and ARM attributes. Included in this [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://nanovornews.com/tag/velocitron-nanovor/">Velocitron Nanovor</a> are great if you are looking to add some flexibility to your swarm.  They provide a combination of speed and power, which allows them to cause some lethal damage.  A variety of battle options are at your disposal because Velocitron are good at attacking against STR, SPD, and ARM attributes.  Included in this booster pack is <a href="http://nanovornews.com/nanovors/plasma-lash-1-0/">Plasma Lash 1.0</a>, <a href="http://nanovornews.com/nanovors/doom-blade-1-0/">Doom Blade 1.0</a>, <a href="http://nanovornews.com/nanovors/phase-stormer-1-0/">Phase Stormer 1.0</a>, <a href="http://nanovornews.com/nanovors/storm-spinner-1-0/">Storm Spinner 1.0</a> and 8 EMs.  <strong>Get your <a href="http://nanovornews.com/wave-1-velocitron-nanovors/">Wave 1 Velocitron Nanovor</a> Booster Pack today because this offer is only available for a limited time.</strong></p>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<title>Turbo Master 1.0</title>
		<link>http://nanovornews.com/nanovors/turbo-master-1-0/</link>
		<comments>http://nanovornews.com/nanovors/turbo-master-1-0/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 02:34:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[turbo master]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=670</guid>
		<description><![CDATA[Speed is the name of the game with Turbo Master 1.0. Don&#8217;t worry if you have a lot of slow-moving Magnamods in your swarm; Turbo Master 1.0 is your ace in the hole. There are special times when Turbo Master 1.0 works best. Use it against those super-quick Hexites, then attack with Speed Trade to [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Speed is the name of the game with <strong>Turbo Master 1.0</strong>. Don&#8217;t worry if you have a lot of slow-moving <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamods</a> in your swarm; Turbo Master 1.0 is your ace in the hole. There are special times when Turbo Master 1.0 works best. Use it against those super-quick <a href="http://nanovornews.com/tag/hexite-nanovor/">Hexites</a>, then attack with Speed Trade to swipe some speed. On the other hand, Turbo Kick can easily reduce the energy level of any particularly healthy Nanovor that you may encounter. Fightspeed is the attack of choice when your energy levels are high. An effective combination attack would be to use a Yellow Spike to not only ramp up Turbo Master 1.0&#8242;s speed but to plow right through armor at the same time. So be sure to include the versatile Turbo Master 1.0 in your Nanovor swarm.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/turbo-master-1-0.png" alt="Turbo Master 1.0" title="Turbo Master 1.0" width="210" height="220" class="alignnone size-full wp-image-671" /><br />
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<strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/turbo-cannon-1-0/">Turbo Cannon 1.0</a></li>
<li>2V3 &#8211; 2V1 &#8211; 2V3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Walking Wounded</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Turbo Kick</strong> &#8211; A damage attack that costs 2 EN and does 44 DAM.</li>
<li><strong>Speed Trade</strong> &#8211; An attack that costs 2 EN and causes the target Nanovor to lose 20 Speed, and your current Nanovor gains 20 Speed.</li>
<li><strong>Fightspeed</strong> &#8211; A damage attack that costs 3 EN, does 39 DAM, and ignores Armor; with a Yellow Spike this Nanovor places a +40 Speed Override.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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