Mar
07
2010
Hyper Ripper 1.0
Posted by admin in Nanovors, tags: 1.0, hyper ripper, magnamod nanovor, wave 2Hyper Ripper 1.0 is an excellent Nanovor to establish your swarm with. The Hyper Ripper 1.0 can’t build up Energy as it is attacking, so it should be utilized to assist your swarm in conjunction with Red Spike, which will enable your team Energy to increase. You can also use Fireplow, which is an effective attack for a basic Nanovor. Bring out Hyper Ripper 1.0 with 3 Energy and boost Armor by using Hardshell. Any swarm is complemented by Hyper Ripper 1.0, since it brings along a spike ready attack, good damage, and team defense capabilities.

Evolutionary Formula
- None
Badges Required
- None
Attacks
- Fireplow – A fire damage attack that costs 2 energy and does 44 damage.
- Hardshell – Costs 3 energy and places a +5 Armor Override.
- Red Spike – An Override that costs 1 energy and allows your swarm to make a Red Spiked attack.
Entries (RSS)
ehm hey wer are cheats?? XDD
yah were are they?…..huh,