Breakthrough is an excellent attack to use because of Psi Shard 1.0‘s armor-stripping ability. It doesn’t cost you much, so putting it to work early on to inflict a little damage makes sense; or team it up with Red Spike to peel away some arrogant Magnamod‘s Armor. On the other hand, Psi Shard 1.0′s Driller, used mid-game, will start piercing Armor in no time if stripping it away isn’t your favorite strategy. Add a Blue Spike to the mix, and you’ll be inflicting serious damage in no time. Not all Nanovor inflict a lot of damage, but that doesn’t mean they aren’t effective — case in point, Psi Drain. Play it fairly quickly, at mid-game, when your opponent is low on Energy, and you’ll not only create a fizzle, you’ll steal some Speed from those Nanovor that seem to always beat you to the finish line.

Psi Shard 1.0 Picture

Evolutionary Formula

Badges Required

  • Survivor 10
  • Quad Battle 10

Attacks

  • Psi Drain – An energy attack that costs 4 EN and causes the opponent to lose 25 Speed and 3 EN.
  • Breakthrough – A damage attack that costs 1 EN and does 33 DAM; with a Red Spike override, the target also loses 10 Armor.
  • Driller – An electric damage attack that costs 2 EN, does 55 DAM, and ignores armor; with a Blue Spike override, it does more damage.
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