Mar
10
2010
Rumble Hound 1.0
Posted by admin in Nanovors, tags: 1.0, magnamod nanovor, rumble hound, wave 2Rumble Hound 1.0 is good to use as the battle begins when playing down a Red Spike, as well as using Threatening Growl to add strength. Switch Rumble Hound 1.0 into the middle of a battle and let is deal out damage using Swipe, or to let it deliver a Red Spike. Rumble Hound 1.0 can also deliver its full arsenal of attacks and never have to store Energy. It’s a Nanovor that lets you mentally relax a bit. Use Rumble Hound 1.0 to hold your ground as you quickly reconstruct the strategy you plan on using. No matter when you play Rumble Hound 1.0, it’s a useful Nanovor in multiple situations.

Evolutionary Formula
- None
Badges Required
- None
Attacks
- Swipe – A damage attack that costs 2 energy and does 42 damage.
- Growl – Costs 2 energy and places a +5 Strength Override.
- Red Spike – Costs 1 energy and places an Override that allows your swarm to make a Red Spiked attack.
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cool nanovor can’t wait to get my nanoscope