Use Pounce, an amazing War Charger 2.0 attack, early in the game to inflict minor to medium Armor-cleaving damage. This attack does double duty by imbuing your swarm with a healthy dose of energy while stealing a nice amount of health from the opposing swarm. Chop Drop is an effective attack to use mid-game because of its double-duty impact. It not only inflicts serious damage, it wrenches away more than enough Speed to put you in the lead for a good amount of time. On the other hand, you still have the option of gaining Speed. When it’s early in the game, your opponent is low on Energy, and you have at least 4 EN, striking with a Battle Dance attack is a smart move because it reduces your opponents energy even further by 1 EN.

War Charger 2.0 Picture

Evolutionary Formula

Badges Required

  • None

Attacks

  • Pounce – A damage attack that costs 1 EN and does 52 DAM; with a Blue Spike override, the attack does more damage that ignores armor.
  • Chop Drop – An energy attack that costs 3 EN, does 58 DAM, and causes the target Nanovor to lose 10 Speed.
  • Battle Dance – An attack that costs 4 EN, and causes the target swarm to lose 1 Energy while your Nanovor gains 20 Speed.
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