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<channel>
	<title>Nanovor &#187; 1.0</title>
	<atom:link href="http://nanovornews.com/tag/1-0/feed/" rel="self" type="application/rss+xml" />
	<link>http://nanovornews.com</link>
	<description>Nanovor news, cheats, updates, pics, and much more</description>
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		<item>
		<title>Hypertusk 1.0</title>
		<link>http://nanovornews.com/nanovors/hypertusk-1-0/</link>
		<comments>http://nanovornews.com/nanovors/hypertusk-1-0/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 02:42:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[hypertusk]]></category>
		<category><![CDATA[magnamod nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=710</guid>
		<description><![CDATA[One Nanovor that you can count on to give moderate damage to the opponent is Hypertusk 1.0. The best way to use it is in a hitter mid-game, and use the Infection attack. If you want your Hypertusk 1.0 to be one of your quickest Nanovor, use Hyperspeed with it as much as you can. [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>One <a href="http://nanovornews.com">Nanovor</a> that you can count on to give moderate damage to the opponent is <strong>Hypertusk 1.0</strong>.  The best way to use it is in a hitter mid-game, and use the Infection attack.  If you want your Hypertusk 1.0 to be one of your quickest Nanovor, use Hyperspeed with it as much as you can.  You can build Hypertusk 1.0 up to the point of almost unbeatable, then use it on the opponents who are in the health danger zone to avoid any damage.  This guy is also great to put up against Nanovor who are heavily armored.  If you find the Armor is too heavy, however, swap out Hypertusk 1.0 for a huge burst of Belch.<br />
<span id="more-710"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>2M2 &#8211; 2M3 &#8211; 2M2</li>
<li>Evolves from <a href="http://nanovornews.com/nanovors/hyper-ripper-1-0/">Hyper Ripper 1.0</a></li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Pwned 50</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Infection</strong> &#8211; 2 EN, 50 DAM</li>
<li><strong>Hyperspeed</strong> &#8211; 2 EN</li>
<li><strong>Belch</strong> &#8211; 3 EN, 44 DAM</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Warblaze 1.0</title>
		<link>http://nanovornews.com/nanovors/warblaze-1-0/</link>
		<comments>http://nanovornews.com/nanovors/warblaze-1-0/#comments</comments>
		<pubDate>Mon, 10 May 2010 02:14:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[warblaze]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=696</guid>
		<description><![CDATA[Warblaze 1.0&#8216;s value lies in its well-balanced use of energy which makes it highly effective in a variety of circumstances. Make your opponent shake in his boots by using it early on with Claw Smash to inflict a little bit of damage. For the most part, you want to play your energy-draining attacks like Whiplash [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>Warblaze 1.0</strong>&#8216;s value lies in its well-balanced use of energy which makes it highly effective in a variety of circumstances. Make your opponent shake in his boots by using it early on with Claw Smash to inflict a little bit of damage. For the most part, you want to play your energy-draining attacks like Whiplash early in the game. But you have to first combine it with Blue Spike in order to siphon off energy. An effective way to achieve this is to attack with Blue Spike during the first round, then come back with Whiplash. As a result, you&#8217;ll have 3 ENs available to use in the next round. To get rid of that insubstantial armor that often gets in the way, use Crystal Flash, a Warblaze 1.0 attack that uses 3 ENs. And to inflict serious damage, Fire Splash is your attack of choice. Warblaze 1.0 is a Nanovor that can be used often because its high degree of Health and Armor will keep it in the game a long time.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/05/warblaze-1-0.png" alt="Warblaze 1.0" title="Warblaze 1.0" width="234" height="280" class="alignnone size-full wp-image-697" /><br />
<span id="more-696"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/war-charger-1-0/">War Charger 1.0</a></li>
<li>2H2 &#8211; 2M1 &#8211; 2H3 &#8211; 2H4 &#8211; 2M3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Winner! 25</li>
<li>Tri Battle 25</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Claw Smash</strong> &#8211; A damage attack that costs 1 EN and does 35 DAM; with a Yellow Spike override, you also gain a +10 Strength override.</li>
<li><strong>Whiplash</strong> &#8211; A damage attack that costs 2 EN, does 35 DAM, and ignores Armor; with a Blue Spike override, the opponent also loses 2 Energy.</li>
<li><strong>Crystal Flash</strong> &#8211; A ranged attack that costs 3 EN, does 46 DAM, and also causes the target <a href="http://nanovornews.com">Nanovor</a> to lose 5 Armor.</li>
<li><strong>Fire Splash</strong> &#8211; A fire attack that costs 4 EN and does 69 DAM.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Turbo Master 1.0</title>
		<link>http://nanovornews.com/nanovors/turbo-master-1-0/</link>
		<comments>http://nanovornews.com/nanovors/turbo-master-1-0/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 02:34:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[turbo master]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=670</guid>
		<description><![CDATA[Speed is the name of the game with Turbo Master 1.0. Don&#8217;t worry if you have a lot of slow-moving Magnamods in your swarm; Turbo Master 1.0 is your ace in the hole. There are special times when Turbo Master 1.0 works best. Use it against those super-quick Hexites, then attack with Speed Trade to [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Speed is the name of the game with <strong>Turbo Master 1.0</strong>. Don&#8217;t worry if you have a lot of slow-moving <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamods</a> in your swarm; Turbo Master 1.0 is your ace in the hole. There are special times when Turbo Master 1.0 works best. Use it against those super-quick <a href="http://nanovornews.com/tag/hexite-nanovor/">Hexites</a>, then attack with Speed Trade to swipe some speed. On the other hand, Turbo Kick can easily reduce the energy level of any particularly healthy Nanovor that you may encounter. Fightspeed is the attack of choice when your energy levels are high. An effective combination attack would be to use a Yellow Spike to not only ramp up Turbo Master 1.0&#8242;s speed but to plow right through armor at the same time. So be sure to include the versatile Turbo Master 1.0 in your Nanovor swarm.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/turbo-master-1-0.png" alt="Turbo Master 1.0" title="Turbo Master 1.0" width="210" height="220" class="alignnone size-full wp-image-671" /><br />
<span id="more-670"></span><br />
<strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/turbo-cannon-1-0/">Turbo Cannon 1.0</a></li>
<li>2V3 &#8211; 2V1 &#8211; 2V3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Walking Wounded</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Turbo Kick</strong> &#8211; A damage attack that costs 2 EN and does 44 DAM.</li>
<li><strong>Speed Trade</strong> &#8211; An attack that costs 2 EN and causes the target Nanovor to lose 20 Speed, and your current Nanovor gains 20 Speed.</li>
<li><strong>Fightspeed</strong> &#8211; A damage attack that costs 3 EN, does 39 DAM, and ignores Armor; with a Yellow Spike this Nanovor places a +40 Speed Override.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Turbo Jumper 1.0</title>
		<link>http://nanovornews.com/nanovors/turbo-jumper-1-0/</link>
		<comments>http://nanovornews.com/nanovors/turbo-jumper-1-0/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 08:13:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[turbo jumper]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=662</guid>
		<description><![CDATA[A valuable team mate to have in your swarm is Turbo Jumper 1.0, but only if you make strategic use of its abilities. For example, use Bound for the moderate-damage attacks and only after you&#8217;ve acquired enough ENs; don&#8217;t waste them trying to inflict heavier damage. Throw in a Yellow Spike, and you&#8217;ll have an [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>A valuable team mate to have in your swarm is <strong>Turbo Jumper 1.0</strong>, but only if you make strategic use of its abilities. For example, use Bound for the moderate-damage attacks and only after you&#8217;ve acquired enough ENs; don&#8217;t waste them trying to inflict heavier damage. Throw in a Yellow Spike, and you&#8217;ll have an excellent means of smashing to bits those seemingly invincible <a href="http://nanovornews.com">Nanovor</a> that keep decimating your swarms. For those difficult-to-squish Nanovor that have a high level of health, Snapshot is an excellent attack to use. It, along with Crystal Maul, can be used in many circumstances. But choose Crystal Maul when you&#8217;re up against Nanovor that have a high degree of Strength Snapshot will work fine if their Strength level is average. An effective means of playing down Turbo Jumper 1.0&#8242;s Yellow Spikes is to use an Alpha; also use Turbo Jumper 1.0 in the attack phase instead of the preparation phase, as a last resort.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/turbo-jumper-1-0.png" alt="Turbo Jumper 1.0" title="Turbo Jumper 1.0" width="233" height="169" class="alignnone size-full wp-image-663" /><br />
<span id="more-662"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/turbo-cannon-1-0/">Turbo Cannon 1.0</a></li>
<li>2V1 &#8211; 2V4 -2V3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Mag Squisher 10</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Bound</strong> &#8211; A damage attack that costs 2 EN and does 32 DAM; with a Yellow Spike override, the target also loses 15 Strength.</li>
<li><strong>Snapshot</strong> &#8211; A damage attack that costs 3 EN, does 42 DAM, and also swap-blocks the opponent for 2 rounds.</li>
<li><strong>Crystal Maul</strong> &#8211; A damage attack that costs 3 EN, does 42 DAM, and also causes the target Nanovor to lose 10 Strength.</li>
<li><strong>Yellow Spike</strong> &#8211; Costs 1 EN and places an Override that allows your swarm to make a Yellow Spiked attack.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Psi Scarab 1.0</title>
		<link>http://nanovornews.com/nanovors/psi-scarab-1-0/</link>
		<comments>http://nanovornews.com/nanovors/psi-scarab-1-0/#comments</comments>
		<pubDate>Sat, 17 Apr 2010 01:30:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[psi scarab]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=637</guid>
		<description><![CDATA[If teamwork is essential to your battle plan, Psi Scarab 1.0 is a must-have. This Nanovor&#8217;s value lies in being able to use a total of TWO Spike colors instead of the usual one. It&#8217;s important,therefore, to use this advantage wisely. This means making sure your swarm includes at least one Magnamod and a Velocitron [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>If teamwork is essential to your battle plan, <strong>Psi Scarab 1.0</strong> is a must-have. This Nanovor&#8217;s value lies in being able to use a total of TWO Spike colors instead of the usual one. It&#8217;s important,therefore, to use this advantage wisely. This means making sure your swarm includes at least one <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamod</a> and a <a href="http://nanovornews.com/tag/velocitron-nanovor/">Velocitron</a> Alpha.  There are two ways to use Psi Scarab for the greatest impact: 1) during the second round, using Tonguefire to swap-block an opponent after a Spike has been played, and 2) by attacking a heavy-duty <a href="http://nanovornews.com">Nanovor</a> with Psi Cannon to drain away Strength and breach Armor. And even though you will most often use Psi Scarab to execute complex attacks, don&#8217;t neglect to consider simple attacks like Scarab Slash when needed mid-game.</p>
<p><a href="http://nanovornews.com/wp-content/uploads/2010/04/psi-scarab-1-0.png"><img src="http://nanovornews.com/wp-content/uploads/2010/04/psi-scarab-1-0.png" alt="Psi Scarab 1.0" title="Psi Scarab 1.0" width="281" height="255" class="alignnone size-full wp-image-638" /></a><br />
<span id="more-637"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/psi-blaster-1-0/">Psi Blaster 1.0</a></li>
<li>2M2 &#8211; 2V4 &#8211; 2M3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Hex Grinder 10</li>
<li>Body Count 50</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Scarab Slash</strong> &#8211; A fire damage attack that costs 3 EN and does 60 DAM.</li>
<li><strong>Tonguestrike</strong> &#8211; A damage attack that costs 2 En and does 48 DAM; with a Red Spike override, the opponent is also swap-blocked for 3 rounds.</li>
<li><strong>Psi Cannon</strong>An attack that costs 3 EN and causes the target Nanovor to lose 15 Strength; with a Yellow Spike override, it also loses 10 Armor.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blaze Hydra 1.0</title>
		<link>http://nanovornews.com/nanovors/blaze-hydra-1-0/</link>
		<comments>http://nanovornews.com/nanovors/blaze-hydra-1-0/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 19:25:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[blaze hydra]]></category>
		<category><![CDATA[velocitron nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=633</guid>
		<description><![CDATA[Now, let&#8217;s take a look at the incredibly balanced Blaze Hydra 1.0. Since your energy level is usually around 2 EN, it&#8217;s important to carefully consider which Nanovor and attacks to use. Blaze Hydra 1.0 works well during just about any part of the battle, but some of its attacks should only be used at [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Now, let&#8217;s take a look at the incredibly balanced <strong>Blaze Hydra 1.0</strong>.  Since your energy level is usually around 2 EN, it&#8217;s important to carefully consider which Nanovor and attacks to use. Blaze Hydra 1.0 works well during just about any part of the battle, but some of its attacks should only be used at specific points. For example, to lock down an opposing Nanovor early on or to go up against a heavily armored <a href="http://nanovornews.com">Nanovor</a> that easily stays out of harm&#8217;s way, Frostbite is the attack of choice. Blazeburn, on the other hand, is an effective mid-game attack and will cause significant damage (reserve your 1 EN attacks for early-game play). Use Meditate only for those heavily armored Nanovor, such as the <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamods</a>. Regardless of the attacks you use, Blaze Hydra 1.0 gets the job done.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/blaze-hydra-1-0.png" alt="Blaze Hydra 1.0" title="Blaze Hydra 1.0" width="240" height="139" class="alignnone size-full wp-image-634" /><br />
<span id="more-633"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/blaze-dragon-1-0/">Blaze Dragon 1.0</a></li>
<li>2V2 &#8211; 2V3 &#8211; 2V2 &#8211; 2V4</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Hex Grinder 10</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Frostbite</strong> &#8211; An ice damage attack that costs 2 EN, does 35 DAM and also swap-blocks the target for 2 rounds.</li>
<li><strong>Blazeburn</strong> &#8211; A fire damage attack that costs 2 EN and does 46 DAM.</li>
<li><strong>Meditate</strong> &#8211; An attack that costs 2 EN and causes the target to lose 5 Armor.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Triton Spider 1.0</title>
		<link>http://nanovornews.com/nanovors/triton-spider-1-0/</link>
		<comments>http://nanovornews.com/nanovors/triton-spider-1-0/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 00:09:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[triton spider]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=618</guid>
		<description><![CDATA[Triton Spider 1.0 is available to help your swarm accomplish specific tasks. Its job is to &#8220;KO&#8221; those annoying overrides, especially when the other team is playing down too many spikes or is using overrides effectively. Earn an incredible four rounds of blocks by using Snare against those extremely powerful, heavy-hitting Nanovor. The price you [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>Triton Spider 1.0</strong> is available to help your swarm accomplish specific tasks. Its job is to &#8220;KO&#8221; those annoying overrides, especially when the other team is playing down too many spikes or is using overrides effectively. Earn an incredible four rounds of blocks by using Snare against those extremely powerful, heavy-hitting <a href="http://nanovornews.com">Nanovor</a>.   The price you pay for this amount of damage is definitely worth it. Fang Blast, a relatively inexpensive Triton Spider 1.0 attack, is best used against those thickly armored Nanovor that easily resist damage. Use it early on, or when you need it. </p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/triton-spider-1-0.png" alt="Triton Spider 1.0 Picture" title="Triton Spider 1.0 Picture" width="206" height="223" class="alignnone size-full wp-image-619" /><br />
<span id="more-618"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/triton-manta-1-0/">Triton Manta 1.0</a></li>
<li>2H2 &#8211; 2H1 &#8211; 2H3</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Bag of Tricks</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Obliterate</strong> &#8211; An energy attack that costs 2 EN and removes opponent&#8217;s override.</li>
<li><strong>Fang Blast</strong> &#8211; An energy damage attack that ignores armor, costs 2 EN, and does 29 DAM.</li>
<li><strong>Snare</strong> &#8211; An attack that costs 3 EN and swap-blocks the opponent for 4 rounds.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shock Triton 1.0</title>
		<link>http://nanovornews.com/nanovors/shock-triton-1-0/</link>
		<comments>http://nanovornews.com/nanovors/shock-triton-1-0/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 23:54:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[shock triton]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=610</guid>
		<description><![CDATA[Put Shock Triton 1.0 into play against Nanovor that have a significant amount of Strength. Triton Blast and Whirlpool, along with their respective Spikes, are used to best advantage early game. Shock Drain is your attack of choice on those rare occasions when you encounter a Nanovor that has both Strength and Speed. Inflicting as [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Put <strong>Shock Triton 1.0</strong> into play against <a href="http://nanovornews.com">Nanovor</a> that have a significant amount of Strength. Triton Blast and Whirlpool, along with their respective Spikes, are used to best advantage early game. Shock Drain is your attack of choice on those rare occasions when you encounter a Nanovor that has both Strength and Speed. Inflicting as much serious damage as possible is always a good battle strategy, and using a Collider attack will definitely accomplish this.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/shock-triton-1-0.png" alt="Shock Triton 1.0 Picture" title="Shock Triton 1.0 Picture" width="242" height="173" class="alignnone size-full wp-image-611" /><br />
<span id="more-610"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/shock-hornet-2-0/">Shock Hornet 2.0</a></li>
<li>2V1 &#8211; 2H2 &#8211; 2V5 &#8211; 2H4 &#8211; 2V4</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Survivor 15</li>
<li>Battle Master 50</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Collider</strong> &#8211; A damage attack that costs 4 EN and does 69 DAM.</li>
<li><strong>Whirlpool</strong> &#8211; An attack that costs 2 EN and causes the opponent to lose 1 Energy and 5 Strength; with a Blue Spike override, the attack also does damage.</li>
<li><strong>Triton Blast</strong> &#8211; An electric damage attack that costs 2 EN and does 46 DAM; with a Yellow Spike, the target Nanovor loses 20 Strength</li>
<li><strong>Shock Drain</strong> &#8211; An attack that costs 3 EN and causes the target Nanovor to lose 20 Speed and 10 Strength.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<title>Psi Shard 1.0</title>
		<link>http://nanovornews.com/nanovors/psi-shard-1-0/</link>
		<comments>http://nanovornews.com/nanovors/psi-shard-1-0/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 23:39:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[psi shard]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=601</guid>
		<description><![CDATA[Breakthrough is an excellent attack to use because of Psi Shard 1.0&#8216;s armor-stripping ability. It doesn&#8217;t cost you much, so putting it to work early on to inflict a little damage makes sense; or team it up with Red Spike to peel away some arrogant Magnamod&#8216;s Armor. On the other hand, Psi Shard 1.0&#8242;s Driller, [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Breakthrough is an excellent attack to use because of <strong>Psi Shard 1.0</strong>&#8216;s armor-stripping ability. It doesn&#8217;t cost you much, so putting it to work early on to inflict a little damage makes sense; or team it up with Red Spike to peel away some arrogant <a href="http://nanovornews.com/tag/magnamod-nanovor/">Magnamod</a>&#8216;s Armor. On the other hand, Psi Shard 1.0&#8242;s Driller, used mid-game, will start piercing Armor in no time if stripping it away isn&#8217;t your favorite strategy. Add a Blue Spike to the mix, and you&#8217;ll be inflicting serious damage in no time. Not all <a href="http://nanovornews.com">Nanovor</a> inflict a lot of damage, but that doesn&#8217;t mean they aren&#8217;t effective &#8212; case in point, Psi Drain. Play it fairly quickly, at mid-game, when your opponent is low on Energy, and you&#8217;ll not only create a fizzle, you&#8217;ll steal some Speed from those Nanovor that seem to always beat you to the finish line.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/psi-shard-1-0.png" alt="Psi Shard 1.0 Picture" title="Psi Shard 1.0 Picture" width="218" height="201" class="alignnone size-full wp-image-602" /><br />
<span id="more-601"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from <a href="http://nanovornews.com/nanovors/psi-blaster-1-0/">Psi Blaster 1.0</a></li>
<li>2H3 &#8211; 2M1 &#8211; 2M4</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Survivor 10</li>
<li>Quad Battle 10</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Psi Drain</strong> &#8211; An energy attack that costs 4 EN and causes the opponent to lose 25 Speed and 3 EN.</li>
<li><strong>Breakthrough</strong> &#8211; A damage attack that costs 1 EN and does 33 DAM; with a Red Spike override, the target also loses 10 Armor.</li>
<li><strong>Driller</strong> &#8211; An electric damage attack that costs 2 EN, does 55 DAM, and ignores armor; with a Blue Spike override, it does more damage.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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		<title>Cyber Shark 1.0</title>
		<link>http://nanovornews.com/nanovors/cyber-shark-1-0/</link>
		<comments>http://nanovornews.com/nanovors/cyber-shark-1-0/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 02:52:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nanovors]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[cyber shark]]></category>
		<category><![CDATA[hexite nanovor]]></category>
		<category><![CDATA[wave 2]]></category>

		<guid isPermaLink="false">http://nanovornews.com/?p=588</guid>
		<description><![CDATA[In the middle of a match is the best time to utilize Cyber Shark 1.0. Find yourself running low on Strength? Use a Blue Spike override and throw down Thrash. Thrash boosts your Strength by 10, and when used with a Blue Spike, does additional damage along with the override. For Nanovor that are heavily [...]<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></description>
			<content:encoded><![CDATA[<p>In the middle of a match is the best time to utilize <strong>Cyber Shark 1.0</strong>.  Find yourself running low on Strength?  Use a Blue Spike override and throw down Thrash.  Thrash boosts your Strength by 10, and when used with a Blue Spike, does additional damage along with the override.  For <a href="http://nanovornews.com">Nanovor</a> that are heavily armored then your best bet is to use Cyber Shock.  The thickest of armor can&#8217;t withstand Cyber Shock because it will bust right through and deal some medium damage to your opponent.  One of the most destructive attacks in the game is Depth Charge.  It costs 5 energy, but you won&#8217;t be disappointed.  Save up your EN and unleash your Depth Charge because it is guaranteed to lay down some nasty damage.</p>
<p><img src="http://nanovornews.com/wp-content/uploads/2010/04/cyber-shark-1-0.png" alt="Cyber Shark 1.0" title="Cyber Shark 1.0" width="238" height="201" class="alignnone size-full wp-image-589" /><br />
<span id="more-588"></span></p>
<p><strong>Evolutionary Formula</strong></p>
<ul>
<li>Evolves from a <a href="http://nanovornews.com/nanovors/cyber-slicer-1-0/">Cyber Slicer 1.0</a></li>
<li>2H2 &#8211; 2H6 &#8211; 2H3 &#8211; 2H2</li>
</ul>
<p><strong>Badges Required</strong></p>
<ul>
<li>Crushing Blow 10</li>
</ul>
<p><strong>Attacks</strong></p>
<ul>
<li><strong>Thrash</strong> &#8211; A damage attack that costs 2 EN and does 48 DAM; use a Blue Spike override, and your Nanovor also gains 10 Strength.</li>
<li><strong>Cyber Shock</strong> &#8211; A ranged electric damage attack that costs 3 EN, does 42 DAM, and ignores armor.</li>
<li><strong>Depth Charge</strong> &#8211; A damage attack that costs 5 EN and does 84 DAM.</li>
</ul>
<p><a href="http://nanovornews.com">Nanovor</a></p>
]]></content:encoded>
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