Posts Tagged “hexite nanovor”
Sky Viper Pro is a Hexite Nanovor that utilizes a Tornado attack to whirl damage at opponents. The easiest way to describe it is a snake with gnarly teeth that somehow manages to fly with no wings. If you’re looking to add a unique Nanovor to your team then Sky Viper Pro is what you are looking for.

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To celebrate Talk Like A Pirate Day, Smith and Tinker have released Scurvy Squid Amp into Nanovor Evolution. Scurvy Squid Amp is a Hexite Nanovor that uses a Cannonball attack to stun and damage his enemies. The Green Power-up Cannonball attack is really cool because it shoots out of his mouth after he performs his Pirate dance. However, Scurvy Squid Amp is not cheap. He costs 48 Nanocash, takes up 3 diamond slots, and is only available for a limited time.

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Hydratron Max exposes all the chinks in your opponent’s armor with its Energy Ball attack. This Hexite Nanovor uses its wicked tentacles to start a Green Power Combo at the cost of 3 energy. Be sure to login for the 15,000 Jolt Bonus weekend, so you have enough Jolts to evolve your Hydratron Max.

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The Triton Manta is a flying Nanovor that only takes up 1 diamond in your swarm. That’s right! For 1 diamond you can add a Blue Power combo starter that deals a lot of damage with Manta-Ball attack. Because of their Blue Power combo attacks, Doom Blade Max and/or Storm Spinner would be perfect alongside your new Triton Manta.

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No more worrying about your opponent’s armor. The Hydratron Pro is a newly released Hexite Nanovor that uses two long tentacles to unleash armor-piercing, anti-matter wave attacks on your enemies. He also starts Green Combo attacks when you want to power up with another Nanovor on your team. The Hydratron Pro costs 20 Nanocash if you are looking to add him to your collection.

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You can use Spike Hornet 3.0 at any time at all when you battle. The Knock Knock attack it’s capable of is great for blocking the opponent and slowing it down when you first begin the battle. Of course, this is one joke that the other team won’t find funny! One way to catch the other team off guard is to swap Spike Hornet for Ventriloquist in the middle of the game. This way your swarm will have an easier time dodging attacks for the remainder of the battle. Although you can’t really count on Spike Hornet to cause tons of damage, it’s wonderful for using as a finisher. Here’s a great tip you can use; as soon as you have the opposing Nanovor almost completely out, swap it in and use the Riddle attack to finish. Because of the speed of Spike Hornet, it’s unlikely you will receive any damage at all in the round.

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You should bring the Giga Tangler 2.0 into the battle as soon as you possibly can. Regardless of this, you should not begin the battle with it. It would be best if you bring it in more toward the middle of the game in order to go up against some of the faster Nanovor. Now when you go up against the thick-armored Nanovor, you can do one of two things; either use Giga Tangler 2.0′s Dash Smash attack to pierce the armor, or you can use one of your alpha Hexites to play down a Blue Spike and follow with a Corrode attack in order to remove the armor. But the best way to hand out the most damage is to swap Giga Tangler as soon as you have 4 energy, and use Gigadrain to attack. When you use this attack, Giga Tangler is the focal point and the opponent’s team is going to suffer. This is precisely what she wants.

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You should hold on on using Circuit Flyer 2.1, only using it every now and then in battles or when you’re in need of a boost of speed to dodge or simply go faster. The reason Circuit Flyer 2.1 is so great is because it offers up a cheap Pierce attack, and can offer great killing blows. It will do more damage than normal because of the stats, and not only that, but the damage that is done will pierce through the armor which allows you to see exactly how much life is left on your target without having to think about the armor. So if you are facing a Magnamod who is barely living, go on and use the Pierce attack. If you want to be sure to get the entire swarm of ninjas, use the Dodge override as soon as you can.

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If you are just beginning to battle, start out with Battle Kraken 1.1. You can either start off using the Blue Spike to set your other Hexites up, or you can swap-block the opponent by attacking with the Tangler. When you make it to the middle of the game, you can use the Crunch maneuver to get rid of some of the Nanovor, or at the very least shorten their lives, and it’s also good to know that Battle Kraken will hardly get hit when used as a finisher because it is so fast. Team your Battle Kraken with some Magnamods in order to deal out tons of damage, and you’re on your way.

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The easiest way to speed up your swarm is to get a Wave 1 Hexite Nanovor Booster Pack. What they lack in strength they make up for in speed and armor piercing capabilities. Not to mention, Hexite Nanovor have the ability to boost their own energy while stealing it away from their opponents. In this booster pack, you will receive Spike Spine 1.0, Gigastriker 1.0, Circuit Flyer 1.0 and Battle Kraken 1.0 in addition to 8 EMs. Get your Wave 1 Hexite Nanovor Booster Pack today because this offer is only available for a limited time!
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Use Pounce, an amazing War Charger 2.0 attack, early in the game to inflict minor to medium Armor-cleaving damage. This attack does double duty by imbuing your swarm with a healthy dose of energy while stealing a nice amount of health from the opposing swarm. Chop Drop is an effective attack to use mid-game because of its double-duty impact. It not only inflicts serious damage, it wrenches away more than enough Speed to put you in the lead for a good amount of time. On the other hand, you still have the option of gaining Speed. When it’s early in the game, your opponent is low on Energy, and you have at least 4 EN, striking with a Battle Dance attack is a smart move because it reduces your opponents energy even further by 1 EN.

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Triton Spider 1.0 is available to help your swarm accomplish specific tasks. Its job is to “KO” those annoying overrides, especially when the other team is playing down too many spikes or is using overrides effectively. Earn an incredible four rounds of blocks by using Snare against those extremely powerful, heavy-hitting Nanovor. The price you pay for this amount of damage is definitely worth it. Fang Blast, a relatively inexpensive Triton Spider 1.0 attack, is best used against those thickly armored Nanovor that easily resist damage. Use it early on, or when you need it.

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Triton Manta 2.0 has a nice repertoire of attacks, like Sting, but what really makes it a powerful Nanovor to play is Spark Siphon. To use Triton Manta 2.0 effectively, you need to be able to play down a Blue Spike, and this means having a Hexite alpha in your swarm. This will almost certainly ensure you get in a fizzle against your opponent by playing a Blue Spike on your first turn and, on your next turn, attacking with a Spark Siphon. Use this combination tactic early on for the best results, but also during the game when you notice your opponent’s energy is on the low side. Of course, to inflict some serious damage on those humongous Nanovor, Sting is the attack of choice. Put Paralyze to use when you want to smack down the other side’s fastest Nanovor.

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Put Shock Triton 1.0 into play against Nanovor that have a significant amount of Strength. Triton Blast and Whirlpool, along with their respective Spikes, are used to best advantage early game. Shock Drain is your attack of choice on those rare occasions when you encounter a Nanovor that has both Strength and Speed. Inflicting as much serious damage as possible is always a good battle strategy, and using a Collider attack will definitely accomplish this.

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Shard Slider 2.0 is a special Nanovor that you only want to use at specific times. Don’t waste this Nanovor’s strength on cheap attacks, early in the game; match it up against a powerful opponent or at mid-game. Because its cost is low, you can use Shard Slider 2.0 often to do some serious damage when the need arises. The best time to use Slider is against Nanovor that stay strong the longest. Slider’s ability to inflict massive damage will have them losing considerable health in no time. Armor issues are best handled by Burn, especially when your other attacks aren’t working well against thickly-armored opponents.

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