Each time Plasma Locust 3.0 comes on scene, he comes from the shadows and always has a creepy smile. It always seems like he should put on a pair of sunglasses and a trench coat so he can work on his research in secret. Even though he is a bit creepy, he is a really intelligent Nanovor and always has a plan of attack. He is always ready to perform an attack, which can be used anytime, and he won’t disappoint you unless his research requires that he does.

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Plasma Locust 1.0 concentrates specifically on how a particular Nanovor is going to die, which is rather morbid, in my opinion. It keeps an eye on all the dismemberments, decapitations, and explosions that happen. It is easy to think of Plasma Locust killing some other lesser Nanovor, then writing down the details of the kill on his small pad of paper. It isn’t psychotic like Doom Mantis is though. It is similar to a scientist who runs into the middle of everything so that they can see how exactly the Nanovor died. It isn’t scared to take care of business itself, and will destroy anything it is able to. This isn’t the sort of guy you would hang out with because he can be as sinister as they come if he so chooses to be that way.

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The Plasma Locust 2.0 is a Wave 1 Velocitron Nanovor and evolves from a Plasma Locust 1.0 with a Tri Battle 10 player badge.
It has the following attacks – Headbutt (1 energy and 32 damage), Obliterate (2 energy and Erases target override), and Blaster (3 energy and 53 damage).
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